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Input Lag Is So Bad in Call of Duty: Modern Warfare 4 on Nintendo Switch 2 That Players Suffer From a 'Competitive Disadvantage'

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Discover Games
2026/11/02
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If you’re playing Call of Duty: Modern Warfare 4 on Nintendo Switch 2, beware: you’re at a disadvantage in competitive Multiplayer due to crushing input lag that is much worse than the other platforms. Digital Foundry’s analysis of the performance of the Switch 2 version of Modern Warfare 4 — the first Call of Duty released on a Nintendo console since 2013’s Ghosts — found that the input lag on Switch 2 can be two times longer than on PS5 at 60fps.

In competitive Multiplayer, Switch 2 aims for 60fps and, according to DF, hits that target most of the time (although some things do cause the frame rate to drop, including looking through the transparent visor of a riot shield). Call of Duty Multiplayer prides itself on rock solid 60fps gameplay, which provides a smooth, responsive experience for those who fuss over their K/D ratio in, for example, 6v6. It’s crucial that all platforms the game is available on offer at least 60fps to provide a level playing field for Multiplayer fans — although the debate about the advantage PC players have over console has dogged Call of Duty since the dawn of crossplay.

DF reports that Variable Refresh Rate (VRR) support “helps smooth out” framerate drops on supported displays, although you’ll have a harder time of it in terms of performance playing through portable mode. And then we come to responsiveness. DF’s tests show 81ms in docked mode and 100ms in portable mode, the latter of which is double the PS5’s 49.1. In fact, DF found that Multiplayer in portable mode ranged from 83ms at best to 125ms at worst. DF called this "actually deleterious to performance."

DF seems generally happy with the Switch 2 version, which was handled by port specialist Digital Legends with support from Infinity Ward. But if you’re into Multiplayer, the inescapable fact is you are at a disadvantage. No matter how fast your trigger finger, the Switch 2 will take longer to respond.

Outside of Multiplayer it’s a different story. The Campaign runs at 30fps, which was good enough for IGN’s Simon Cardy when he played the Switch 2 version of Modern Warfare 4. “Granted, the textures are nowhere near as detailed, with flat surfaces and faces smoothed over to give the impression of plasticine versions of the campaign’s characters,” he said. “It's by no means a looker, but considering the reduced horsepower Nintendo’s latest console is working with, the gameplay itself was smooth, running at 30fps at 4K while docked.” “Yes, it's quite a visual downgrade when compared to the likes of PC, PS5, and Xbox Series X, but that comes with the territory,” he continued. “And if you’re solely a Nintendo owner who’s been locked out of Call of Duty for over a decade, you’re getting a version of Modern Warfare 4 that feels every bit as snappy as the series usually is, even if it’s a bit muddier than Nintendo’s own crisp visuals.”

#Call of Duty#Modern Warfare 4#Nintendo Switch 2#Input Lag#Gaming Performance

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